This was created using Marvelous Designer, 3DS Max and Photoshop
3D Morgue Scene
The following is 3D I created just for personal use, so they are not used in any published game.
The software I use are 3DS Max, Photoshop and UDK plus some sound editing software to create all the sound.
Although this piece was done a few years ago, I have left it on my demo to show the variety of skills I have that I used to make. These skills include; Lighting, adding animations, sound, using triggers, volume light/fog, collision, creating 3D assets with textures, lights that come on with triggers, scrolling materials, etc
above : Props rendered in 3DS Max
WIP
Below Jungle - this is a Work In Progress, this took me two weeks to do this far) using 3DS Max, Photoshop and UDK.
tile texture rock
My book